How Limits Shape Game Design and Player Experience #71
1. Introduction to Limits in Game Design Game design inherently involves the use of limits—constraints that define what is possible within a game’s environment. These limits serve multiple purposes: ensuring fairness, guiding player interaction, and fostering engagement through balanced challenge. Historically, constraints in gaming have evolved from simple hardware restrictions to sophisticated design tools that shape the entire player experience.… Read More »How Limits Shape Game Design and Player Experience #71